GOTO (Statement)


Unconditionally branch a program.


{GOTO|GO TO}<labelname>


This statement unconditionally transfers control to a label specified by <labelname> and continues execution there.
GO TO can be used instead of GOTO.





DIM li1 As Integer
IF li1 = 0 THEN
'If li1 is 0
STOP
'Stop program execution
ELSEIF li1 = 1 THEN
'If li1 is 1
GOTO *samp1
'Jump to the label *samp1
GO TO *samp2
'Jump to the label *samp2
ELSEIF li1 = 2 THEN
'If li1 is 2
GOSUB *samp3
'Call the subroutine beginning with the label name *samp3
ELSE
'If li1 is any other value
RETURN
'Return to the caller program
END IF
'Declare the end of the IF statement


Top