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ID : 682

Hand Object

Hand object refers to an object that handles the hand.

For actual descriptions, describe Hand[n].~ ([n] is a board number from 0 to 3 ). For example, Hand[0].~.

Hand[0].~ corresponds to the first board.

Regarding to the target product, refer to "ELECTRIC GRIPPER GUIDE ".

Method
Command name Function
Hand[n].Chuck To activate a chuck motion. *
Hand[n].UnChuck To activate an unchuck motion. *
Hand[n].Motor To turn the motor power ON/OFF. *
Hand[n].Org To return to the origin. *
Hand[n].MoveP To activate a point motion. *
Hand[n].MoveA To move to an absolute position. *
Hand[n].MoveR To move to a relative position. *
Hand[n].MoveAH To activate an absolute position gripping motion with acceleration/deceleration. *
Hand[n].MoveRH To activate a gripping motion by traveling to an acceleration/deceleration relative position. *
Hand[n].MoveH To activate a gripping motion by traveling at constant speed. *
Hand[n].MoveZH To activate a gripping motion for traveling at constant speed with zoning. *
Hand[n].Stop To stop a motion. *
Hand[n].CurPos To return the current position.
Hand[n].GetPoint To return point data elements.

* When executing Hand motion command, the error of the electric gripper control board is cleared.
If causes of the error remain unsolved, the error occurs again.

Property
Command name Function
Hand[n].EmgState To present the emergency stop input status.
Hand[n].ZonState To present the status of whether or not the electric gripper is positioned within the set range.
Hand[n].OrgState To present the origin return status.
Hand[n].HoldState To return the hand gripping status.
Hand[n].InposState To return the INPOS status (whether or not in the target position) by integer type data.
Hand[n].Error To return the error status.
Hand[n].BusyState To return the busy status.
Hand[n].MotorState To return the motor power status.

ID : 682

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